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Vagel escorts you through the great hall and into an adjoining chamber that is stacked to the ceiling with weapons and martial equipment. The barrel-chested dwarf beams with pride as he encourages you to take whatever you wish from his regimental weapons store. From among the polished racks of arms and armour, the following items catch your discerning eye:

- Warhammer
- Quarterstaff
- Spear
- Axe
- Bow
- Arrows (6)
- Quiver (counts as a Special Item if you choose this in addition to any Quiver you may already possess)

If you decide to keep any of the above items, adjust your Action Chart accordingly.

To leave the armoury and begin your quest, turn to 318.