### 263

You wait until the avenue is clear before you leave the archway and hurry across to the iron door. There is no lock, so you push open the heavy portal with your shoulder and enter a dark hall beyond. The vast chamber is dominated by a circular stone plinth that occupies the middle of a floor strewn with dung and bones. The ceiling overhead is more than 100 feet high, and its upper level is encircled by open portals through which you can see the brooding clouds. You look around this gloomy chamber and notice an arched stairwell directly opposite the door by which you have entered. There is a sticky, unwholesome warmth about this place, and a stale smell that is redolent of rotting meat.

If you possess Grand Pathsmanship, turn to 345.

If you do not possess this Discipline, turn to 168.