### 234

You are able to determine that most of the powders and crystals stored on these shelves are either poisons, narcotics, or sorcerous concoctions. There are more than eighty vials here, yet only two contain substances that can be used to cure or heal. The first is Venell (a healing powder that will restore 5 ENDURANCE points per dose when swallowed with a Meal), and the second is Tortwich (a crystalline salt that will restore 3 ENDURANCE points when consumed after sustaining wounds in combat).

There are sufficient amounts in the vials to provide 2 doses of each substance. If you wish to take either or both of these curatives, remember to adjust your Action Chart accordingly.14

To continue, turn to 30.

#### Footnotes

[14] Each vial takes up one Backpack slot. You may use the Venell at any time during the game if you possess a Meal and wish to use it, or if one can be obtained by the use of Grand Huntmastery.