### 250

The panel creaks open to reveal a darkened vault. Cautiously you enter this gloomy chamber and your keen hearing detects a myriad distant sounds. You can discern the tramp of booted feet, the exchange of terse commands, the jangle of keys, and the squeak and clang of iron doors. They are the unmistakable sounds of a prison.

As you delve deeper into the vault you discover that it is littered with pieces of old furniture and ancient artefacts which are strewn in great heaps upon the damp floor. When you look around for an exit from this unwholesome chamber, you see that there is only one door. It is set into the far wall, beyond a twin colonnade of granite pillars.

If you wish to take a closer look at the discarded artefacts which litter the floor, turn to 292.

If you choose instead to examine the door to this vault, turn to 109.