### 210

You force open the door to one of the houses and lead the crewmen inside, but sadly your attempt at evasion is short-lived. One of the owners of a neighbouring house informs the City Guard officer of where you are hiding and within minutes his men have forced their way in and overpowered you and your companions: lose 2 ENDURANCE points.

You are dragged into the courtyard and guarded at spear-point until two horse-drawn wagons arrive to take you away to the city gaol. As you are herded aboard these foul-smelling carriages, your Weapons, Kai Weapon, and Backpack Items are confiscated and dumped into a wooden crate beside the driver’s seat. (On your Action Chart mark each of these items with an asterisk [*] to indicate that they are no longer in your possession, but do not erase them at this time. Any Special Items you possess are allowed to remain with you.)

At the officer’s command the wagons move off at a speedy pace. After a few bruising minutes your wagon emerges from the gloomy streets and ascends a smooth ramp which passes through the daunting gate of Ghol-Tabras gaol. Above this gate flutters a flag which depicts a black serpent entwined around the blade of a silver scimitar. It is the personal emblem of Sesketera, the ruler of this city, a man not known either for his kindness or for his mercy.

Turn to 265.