### 132

You struggle across the heaving deck and grab hold of the ship’s spinning helm. Upon gaining control of the wheel you are able to turn the heavy vessel away from the pounding waves. Cold sea and hot flames lash at your body as you fight bravely to steer the Desert Jewel towards a sliver of sunlight that glows like a beacon of hope beyond this supernatural storm.

After what seems like an eternity, the ship emerges from the grim darkness and sails into a calm sea that is bathed in warm sunlight. Behind you the storm abates as quickly as it arrived and, one by one, the crewmen begin to appear out of the hold. Their tanned faces are pale and they are speechless with shock, yet you can tell by the look in their eyes that they are deeply grateful to have you aboard. Kol appears, shaking and dishevelled, yet he finds the words to express how he and his men feel. He praises your skill and bravery and says that everyone aboard owes you their lives. As a small token of his gratitude he offers you his Sword, his Dagger, and a pouch containing 20 Gold Crowns. (If you wish to keep any of these items, be sure to amend your Action Chart accordingly.)

All night the Desert Jewel plies the warm southern sea, and at dawn you awake on the rear deck and witness a beautiful sight. A shoal of flying fish are running alongside the ship. As they leap and dive into the blue-green waves, their glistening bodies reflect a rainbow of colour when they are struck by the rays of the early morning sun. You breakfast with the crew who, out of respect, insist that you have only the best food that is on board (you may restore 3 ENDURANCE points. There is also sufficient food left over for 2 Meals).

To continue, turn to 100.