### 13

You evade your enemies by scaling the mainmast as swiftly as you can. As you climb higher, you notice chunks of wood are raining down from above. You glance up and see that the giant spider is now perched in the crow’s nest, where it is busily tearing at the mast and topsail with its fanged maw. Fearful of what may happen if it should be allowed to direct its power upon your countrymen below, you decide that you must confront and slay this creature.

You approach the giant spider from below and, at first, it fails to notice your presence. But when you pause for a few moments to unsheathe your weapon, it dips its head and you find yourself staring into a pair of ghastly green eyes. It rubs its forelegs together and sparks appear, warning you that it is preparing to launch a bolt of energy. Quickly you cut free a trailing rope and swing away from the mainmast just in time to avoid being burnt to a cinder when it launches its burst of crackling blue fire. Your swift action saves you, but as the momentum of your swing carries you back towards the mast, so you see that the creature is preparing a new form of attack.

It waits until you come to rest in the rigging, and then it ejects a stream of grey fluid from a sac located below its gaping maw. This fluid hardens as it passes through the air, transforming into several long and sticky strands which threaten to engulf and imprison you in a soft, gluey web.

If you possess Magi-magic and wish to use this Discipline, turn to 303.

If you possess Elementalism and wish to use it, turn to 210.

If you possess neither of these Disciplines, or if you choose not to use either of them, turn instead to 162.