### 246

Quickly you retrieve your Rope from your pack and secure one end of it around a fallen pillar. Then you cast the free end down into the hall below and begin your descent. Unfortunately, your Rope runs out before you reach the floor, leaving you suspended twenty feet above the hall’s rubble-strewn tiles.

A jolt runs through the Rope, warning you that the pillar to which you secured it is about to come crashing down. Anxiously you scan the floor below, looking for a clear place to land.

Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 2 to the number you have chosen.

If your total is now 0, turn to 5.

If it is 1–2, turn to 126.

If it is 3 or higher, turn to 276.