### 243

You draw an Arrow but before you can place it to your Bow, a mass of flailing tentacles come snaking towards you, forcing you to retreat towards the pool. Each of these limbs is tipped with a razor-sharp segment of tile which whistles as it cuts the air before your face.

Slowly but relentlessly the octopoid advances, pushing you steadily back towards the rubble-strewn entrance to the chamber. As it draws level with the central pool, you suddenly realize something that had eluded your senses when first you entered this hall. The pool itself contains not water, but a clear, oily fluid … a clear, oily, inflammable fluid!13

If you possess Kai-alchemy, turn to 346.

If you do not possess mastery of this Discipline, turn instead to 94.

#### Footnotes

[13] If you possess the Discipline of Magi-magic and have reached the rank of Kai Grand Guardian, you might consider it appropriate to make use of the Flameshaft spell to set light to the ‘inflammable liquid’. If so, deduct an Arrow from your Quiver and turn directly to 52.