### 142

It takes several minutes to pick the lock using your dagger, and in doing so you snap the tip off and ruin the blade: delete this Weapon from your Action Chart.5

The door opens on to a passageway lined with torches. Halfway along the left wall you see another door—a solid slab of iron broken only by a small, barred window. Silently you approach it and peer in through the grille.

If you have visited the Danarg in a previous Lone Wolf adventure, turn to 260.

If not, turn to 114.

#### Footnotes

[5] Taking comments originally published in Lone Wolf Club Newsletter No.6 as a precedent, you should lose the Dagger of Vashna here if you are not carrying at least one ordinary non-magical Dagger.

Alternatively, given the significance of the Dagger of Vashna, you may also reasonably choose to ignore the instruction to destroy the Dagger of Vashna even if that is the only Dagger you are carrying.