### 185

Having hitched your horse to a rail, you climb the crooked steps leading to the door of the ale hut. Cyrilus is announcing his arrival by rapping on the Denka Gate with his staff and shouting for his brother to open up. You smile at his growing impatience as he hammers at the gate; if his brother is anything like Cyrilus, he is probably fast asleep.

Inside, the hut looks deserted, but as you approach the bar you find a man slouched on a low stool, half-asleep with a tankard in his hand.

If you wish to wake him, turn to 93.

If you wish to draw some ale from a cask on the bar, turn to 266.